Chapter 5

Concierge games

Contra (trips), Contaro (tarot), Concon (versus), Conque (conquest) and puzzles.
Updated: 2026-10-27

Four games whose names start with "Con", plus puzzles. All of them spend pt and play out over time alongside your character.

What it is Time per go
🧳 Contra Send your character travelling to collect local specialties 10 seconds to depart; minutes to hours to return
🔮 Tarot Card readings A minute
🌐 Concon A versus game over 12 world regions, on one shared board Three times a day, 15 seconds each
🗡 Conquest Fight monsters around the world and fill the encyclopedia Three minutes
🧩 Puzzle Complete a character illustration piece by piece Spare moments

5-1. The three shortcuts

Contra, Tarot and Concon open straight from the home menu. Conquest and puzzles live in the games screen.

The concierge tiles on the home screen
The concierge tiles on the home screen

Each tile shows a status line only when there is something to know (time left on a trip, the Concon deadline, the free first tarot reading).


🧳 Contra (travel and collecting)

Send your character off and wait for them to come back. You do not have to stay in the app — close it, lower your wrist, it carries on.

5-2. The Contra screen

How a Contra trip goes
How a Contra trip goes

The Contra home
The Contra home

It shows the time remaining while they are away, or "I'm back!" once they have returned.

5-3. Setting off

Choosing a destination shows the difficulty, duration, success rate and pt cost.

The departure screen
The departure screen

Cost Higher the further you go (minimum 3 pt; 1 pt within your current region)
Difficulty ★1 to ★5. Higher means a lower success rate but more experience
Success rate Based on difficulty, raised by your expedition level and equipment. Capped at 95% — never a sure thing
Duration From a few minutes to a few hours

Difficulty and success rate
Difficulty and success rate

The outcome is decided the moment they leave. Opening or closing the app changes nothing, so there is no need to sit and watch.

5-4. The log, and cheering them on

While they are away, what has happened so far appears as text.

The expedition log
The expedition log

Once per trip, before the turning point, you can cheer them on (25 pt).

The cheer button
The cheer button

  • A trip that was going to fail turns into a success
  • A trip that was already going to succeed earns bonus pt

5-5. Coming home

On success they bring back a local specialty.

Returning successfully
Returning successfully

On failure they come back empty-handed and rest for about five minutes (other characters can still go).

スクリーンショット未撮影 / screenshot pendingandroid/05-contra-return_2.webp
Failure

Either way they gain expedition experience. Levelling up raises future success rates and gives you 5 pt.

5-6. Equipment

Buy weapons and armour with pt. One of each raises your success rate by up to +24%.

Buying and equipping
Buying and equipping

Equipped
Equipped

Equipment is bought once and works for every character.

5-7. The specialty collection

What you bring back fills the collection: 397 items across 73 regions.

The collection
The collection

Rarity runs Common → Uncommon → Rare → Epic → Legendary. The more often you visit a region, the better your chances of the higher tiers.

Item details
Item details

5-8. Rarity boost

Paying +100 pt on the departure screen guarantees Rare or better.

The rarity boost
The rarity boost

If the trip fails, the 100 pt is refunded in full (unless you rescued it by cheering).


🔮 Tarot

5-9. Choosing a spread

Three to choose from.

The Tarot home
The Tarot home

Spread Cards pt
One card 1 10
Three cards 3 25
Celtic cross 10 60

Your first one-card reading is free (and gives you 10 pt). Start there.

5-10. Drawing

Pick what you want to ask about, then draw.

Choosing a question
Choosing a question

Drawing the cards
Drawing the cards

5-11. Reading the result

Cards come upright or reversed, which changes the meaning — roughly half the time each.

The reading
The reading

What the card means
What the card means

Your character adds a few words of their own.

5-12. History and sharing

Past readings are kept.

Reading history
Reading history

📱 With an iPhone you can turn a result into an image and share it.

The shareable image
The shareable image


🌐 Concon (versus)

A weekly contest over one world map shared with everyone else. Battles resolve three times a day at fixed times.

▶Video coming soon
How Concon works

New to it? Open the five-page tutorial inside Concon. The help screen explains the maths.

5-13. Joining

Choose a name and join. You cannot pick your region — the server assigns them so player counts stay even.

Joining
Joining

Your assigned region
Your assigned region

⚠️ If every facility in your region is taken, you are out for that week. Everyone returns with Monday's new cycle, and your score and participation reward are kept.

5-14. The Concon screen

A week of Concon
A week of Concon

The Concon hub
The Concon hub

Display Meaning
Next battle in ○○ Battles happen at 08:00, 12:00 and 20:00
No action set You have not booked anything yet — decide before the deadline
Recent results Who attacked where, and whether your region held

Recent results
Recent results

5-15. The map

See how the 12 regions (North America, West Europe, East Asia and so on) stand.

The world map
The world map

The region list
The region list

Each region has four facilities — government, infrastructure, finance and defence — and taking all four captures the region.

5-16. Booking an attack

Pick a facility, choose who attacks and how to allocate, then press Confirm.

Choosing your character
Choosing your character

Choosing an allocation preset
Choosing an allocation preset

Confirming the booking
Confirming the booking

  • You split 180 ap across force, cyber and social (the presets are fine). One axis takes at most 100 ap
  • ap = ability point. It decides how you fight, and it is not the pt you spend in the shop - using ap costs you no pt
  • Facilities have a strong axis (infrastructure = force, finance = cyber, defence = social)
  • Tapping a preset does not book it. Compare, then press Confirm
  • A success rate of "?" means you have not scouted that region yet (see 5-20). Without knowing their defences, no prediction is possible

5-17. Defending and repairing

Defend facilities in your own region, and repair the ones that were taken.

Booking a defence
Booking a defence

Booking a repair
Booking a repair

5-18. Elements (five phases)

Every character is wood, fire, earth, metal or water, and each region gets a new element every week.

Which element beats which
Which element beats which

Advantage and disadvantage in the character list
Advantage and disadvantage in the character list

  • The cycle runs wood → earth → water → fire → metal → wood
  • Advantage multiplies your attack by 1.25, disadvantage by 0.9. It applies to attacks only
  • A character rests for 20 hours after acting, so having several ready pays off

5-19. Score and weekend rewards

The ranking
The ranking

Score comes from attacks ×3, captures ×100, successful defences ×2 and days survived ×5. Captures are worth the most, so focusing on one region pays.

Rewards arrive at the weekend.

Reward
Playing every day 60 pt
Weekly MVP 100 pt
Your region's results 60 / 40 / 20 pt by rank

Weekend rewards
Weekend rewards

5-20. Boosts

Spend pt for an edge. You can compete perfectly well without them - the effects are deliberately modest, so a whole week is winnable for free.

Boosts
Boosts

Boost pt Effect Per week
🎯 Accuracy 50 +15% success on your next attack only (the 95% cap still applies) 5x
⚡ Resolve mine 40 Settle only your own booking without waiting for the next battle 3x
🔮 Scout 20 Reveal one region's defences for the rest of the week 10x

Where you find them differs by device.

⌚ Apple Watch 🤖 Android / Wear OS
🎯 Accuracy Prepared from "Boosts" on the hub, then rides your next attack Inside the attack screen
⚡ Resolve mine "Boosts" on the hub On your queued action
🔮 Scout Pick it on the hub, then choose a region On the region screen

Your first time joining Concon gives you one free 🔮 Scout and one 🎯 Accuracy ticket. Tickets are used before pt. Usage counts reset to 0 with the Monday reset.

Regions you have not scouted show "?"

A scout report
A scout report

Outside your own region, defence figures stay hidden until you scout, and the attack screen shows "?" instead of a success rate. Scout first when you really mean to take a region.

When pt is deducted

Only when something actually happens. In these cases nothing happens and nothing is charged:

  • 🔮 Scout: you had already scouted that region this week
  • ⚡ Resolve mine: you had nothing queued
  • Either: you had used up this week's allowance

If you cancel a booking that carried 🎯 Accuracy - or change it to a different action - you get it back (a ticket if that is what you spent).


🗡 Conquest (conquest)

5-21. Setting out to explore

The Conquest screen shows your conquests, defeats, total battles and explorations left today.

The Conquest home
The Conquest home

There are two ways to explore:

🗺 Explore You do not choose the place, but rarer monsters appear
🧭 Explore from the map Pick where to go yourself

Exploring from the map
Exploring from the map

Three explorations a day. Choosing "run away" does not give the attempt back.

5-22. Encounters and battles

Exploring turns up a monster, with its name, rarity, HP / ATK / DEF and elemental matchup ("Yamanashi's green-wind roc / ☆☆ Rare / HP 131 ATK 14 DEF 8 / Water vs Wood → even").

Meeting a monster
Meeting a monster

Choose Fight or Run. Running still uses up one of the day's explorations.

The battle itself is block-breaking: slide the paddle to return the ball, and every block you break takes HP off your opponent. Both HP bars sit at the top of the screen.

The block-breaking battle
The block-breaking battle

Whittling each other's HP down
Whittling each other's HP down

Elemental matchups shift damage to ×1.5 or ×0.75, so a favourable character makes it easier. Defeat every monster in a place to conquer it, and you can rematch ones you have beaten.

⌚ The Apple Watch version plays differently and shows four ailments — poison, burn, freeze and paralysis — next to the HP bars.

5-23. Encyclopedia and badges

Every monster you defeat stays in the encyclopedia, and you can filter by rarity (★1-★5).

The Conquest encyclopedia
The Conquest encyclopedia

Filtering by rarity
Filtering by rarity

Switching to Badges at the top shows your progress on 18 achievement badges — defeating ten ☆☆ monsters, conquering Japan, clearing every wood-element monster, and so on. Each one shows how many are left.

Achievement badges
Achievement badges


🧩 Puzzles

5-24. Collecting pieces to complete an illustration

Each character has an illustration that is revealed as you collect pieces.

A puzzle in progress
A puzzle in progress

A completed illustration
A completed illustration

  • Pieces come from your travels, or you can buy a specific piece for 120 pt (the price on screen is the one that counts)
  • There is no lottery. When you buy, you know exactly which piece you are getting