Chapter 6
Games
There are six games, each taking one to three minutes and progressing one stage at a time.
Winning earns pt and bond experience, so games double as a way to build up points (→ Chapter 4).
6-1. The games screen
Open Games from the menu. Today's missions sit at the top, with the games below.


| Group | Contents |
|---|---|
| Concierge | Conquest / Concon / Tarot (→ Chapter 5) |
| Cards | Old Maid / Daifugo |
| Action | Run / Catch / Drop |
| Sports | Air hockey |
6-2. Reading the stage list
Four games (Old Maid, Daifugo, air hockey, run) have 100 stages each.

| Marking | Meaning |
|---|---|
| ★ ★ ★ | How well you cleared it — three stars is a clean win |
| 👑 | A boss stage (every tenth one). Tougher, but double bond experience |
| Dimmed | Not unlocked yet (clear the previous stage) |

The early stages are deliberately gentle. Stages 1-10 are hard to lose, so treat them as practice.
6-3. Old Maid

Draw one card from your opponent's hand and discard pairs. Whoever holds the joker loses.

Each stage has HP: winning a round deals damage equal to the loser's remaining cards. The game ends when someone hits zero.
6-4. Daifugo

Card strength runs 3 < 4 < … < 10 < J < Q < K < A < 2. Playing an 8 clears the field, and so do two passes in a row.

6-5. Air hockey

Slide the paddle with your finger to return the puck. Later stages have narrower goals and a more accurate opponent.

6-6. Run

Tap to jump and keep running. Reach the target distance to clear the stage.
| What appears | |
|---|---|
| Coins | Raise your score |
| Enemies (spikes / birds / rocks / dogs / cats) | Hitting one ends the run |
| Lightning | You cannot jump for a while |
| Ice | You speed up for a while |

If you fall, you can continue once for free. After that a continue costs 20 pt.
6-7. Catch

Catch falling items with your character. Score-based rather than staged.
6-8. Drop

Also score-based. When you lose a life your character starts crying and the screen flashes red, so a run never ends without you noticing.
6-9. Leaving a game
The back control inside a game asks for confirmation first.

Once a game is decided it closes without asking. The confirmation exists because back sits close to where you tap during play.
6-10. Help (how the numbers work)
The ? in the top right of each game explains how wins are calculated, plus a few tips.

6-11. Records
Your wins, losses and personal bests are in the records screen.

⌚ On Apple Watch each game screen has a Records entry. 🤖 Android and Wear OS have no records screen (results are still tracked — they unlock stages and earn your ★ rating).
📱 With an iPhone you can see every game's records together on a larger screen (→ Chapter 9).
Each character's favourite game
Every character has a game they are good at. Winning that game gives double bond experience and a special line of celebration.
Combined with a boss stage (👑) that becomes four times the experience — the quickest way to raise a bond level is a boss stage of their favourite game.